Call of Duty: Black Ops 7 Launches Season with Epic Fallout Collaboration
In Call of Duty: Black Ops 7, the first season — Season One Reloaded — has begun, with a major highlight being a significant collaboration with the iconic Fallout universe. The developers approached this thoroughly: rather than a simple set of cosmetic items, players received a wealth of fresh activities — from temporary game modes to unique challenges and exclusive store items.
The key element of the collaboration is the special Black Ops 7 × Fallout Event Pass. Access to an expanded portion of content is offered through the purchase of the Upgrade Track, priced at 1,100 CoD Points, roughly equivalent to 10 dollars. The purchase unlocks 10 additional rewards, not available in the base version of the pass. In total, the pass includes 20 rewards — exactly half are available to all players for free, while the other half remain an exclusive privilege for Upgrade Track holders.
In the free version, players can receive two operator skins, a loading screen, XP tokens, and a new base weapon. These items are pleasant, but do not contain the most recognizable elements of the Fallout universe.
Those who decide to purchase the Upgrade Track will gain far more impressive rewards. These include a new operator, an additional skin, a striking finishing move, a weapon blueprint, and a special emote. Most importantly, the Upgrade Track provides access to the most iconic elements of the collaboration: the legendary Power Armor, The Ghoul Operator Skins, the Torch Blade weapon blueprint, and the spectacular Minigun Teardown finishing move.
For fans of the Fallout series, this pass is not just an expenditure but a real chance to immerse themselves in the atmosphere of their beloved universe. All listed exclusive items directly reference key images and attributes from Fallout, making the gaming experience much richer and more recognizable.
Meanwhile, the free part of the pass looks notably modest. The two operator skins are not linked to characters from the series, and the other cosmetic elements do not possess the vibrancy and recognition that the paid rewards do.