Servers of the failed shooter Highguard will shut down today

Servers of the failed shooter highguard will shut down today

The servers of the failed shooter Highguard will shut down today

The multiplayer shooter Highguard shuts down today. The free project lasted under two months after release — more a flash than a run.

Early numbers looked promising: peak online players approached 100,000. That promise didn’t last. Technical issues (e.g., crashes and lag) eroded patience, a poor showing at The Game Awards killed a lot of the remaining buzz, and Steam quickly filled with harsh reviews. Promises about future content and a roadmap arrived but failed to reverse the slide.

After that came layoffs at Wildlight and Tencent pulling back funding. In the end the team chose what felt inevitable: switch the servers off. TBH, it’s a blunt, disappointing end — not rare in live games, but still jarring.