It's alive and now on UE5 — the developers of Deadhaus Sonata have released a new trailer for Deadhaus Sonata, an indie action RPG from Denis Dyack, creator of Legacy of Kain, Eternal Darkness, and Too Human. First announced in 2018, it has been "revived" with a new trailer and a planned early access release in early 2026 for PC, followed by consoles.
Now running on Unreal Engine 5, Deadhaus Sonata promises several player classes in the final version, the first of which will be a vampire. The game is also positioned as a "living world" where "enemies, events, and opportunities change as the world evolves, making it alive and interactive." The game also supports co-op mode.
The character development system is based on Tarot cards, allowing you to customize your build, whether it's a tank or a mage. Loot in Deadhaus Sonata is earned through achievements that track your actions, history, and results, rather than random drops. Each item is shaped by your actions. Equipment, artifacts, legendary items, and Tarot cards are all connected to the supernatural and political history of Malorum. The game is about crafting, and your past becomes a resource that influences your future.