Henderson: Ubisoft has suspended about 50 people from the development of Assassin’s Creed Hexe

Henderson ubisoft has suspended about 50 people from the development of assassins creed hexe

Henderson: Ubisoft removed about 50 people from the development of Assassin’s Creed Hexe

According to reports, the insider Tom Henderson says roughly 50 specialists were pulled off Assassin’s Creed Hexe after the franchise got new mgmt. Some sources think this is a budget trim. The devs in question haven’t been fired outright — they’ve been moved to Ubisoft’s internal pool of "displaced" employees (the HR "bench" or resource pool). If they don’t land another proj inside the company in about three months, their positions could be terminated. Folks from the canned sandbox Alterra went through something similar not long ago.

It’s been floated for a while that Assassin’s Creed Hexe will lean into a darker, 17th‑century Europe vibe, where witch hunts set the stage. Trusted insider j0nathon said that the newly appointed head of content direction, Jean Guesdon (see recently appointed), ordered a rework: dump the "all things magical" angle — cat companion and player control of it included. Henderson backed that up and added the team is going for a grounded take on witchcraft: think chemistry and makeshift smoke bombs, tricks that make townspeople believe someone vanishes into mist.

If you take Henderson and his contacts at face value, Assassin’s Creed Hexe was penciled in for June 2027. On the other hand, the recent cuts might push the launch back; insiders say a later 2027 window is possible.