Fallout 4 for Switch 2 Added DLSS Support
The Fallout 4 build for Nintendo Switch 2 received a fresh update — a grab-bag of fixes, tweaks and quality-of-life patches. Check the full list of changes below.
DLSS Support
- NVIDIA DLSS is now available for the 40-fps and 60-fps modes; depending on the scene it can favor crisper frames or steadier performance.
- DLSS will auto-disable on UI-dense screens (e.g., the Pip-Boy) so text and interface elements stay readable.
Stability
- Several crashes that interrupted ordinary play sessions have been addressed.
- Crashes that occurred during save/overwrite operations are fixed.
- Loading certain autosaves created at specific main-quest points no longer causes a crash.
- Crashes that could happen when connecting or disconnecting the console from the dock during gameplay are resolved.
- Memory handling has been adjusted to reduce instability during long playtimes.
Performance and Graphics
- Environment flicker and lighting glitches in some interiors and under particular weather conditions were fixed.
- Missing or incorrect effects — water puddles, bullet holes, blood splashes, surface decals, terrain textures — have been corrected.
- Scrolling weapons on workbenches feels visually more stable now.
Interface and Menus
- The missing button icons in the trading menu have been restored.
- HUD elements now respect transparency settings consistently.
- Visual artifacts that showed up when reading notes/journals at high frame rates have been removed.
- Frame rate behavior when switching between docked and handheld modes has been improved.
- Cases where interface text or icons rendered incorrectly in certain languages are fixed.
Saving and Loading
- Occasional issues that made the load menu inaccessible have been fixed.
- Save files now update with the correct location names.
- Saves reliably write when exiting to the main menu.
- Stability near the save limit has been improved to avoid erratic behavior as save counts grow.
Controls and Input
- Interaction between Joy-Con and wireless controllers when switching has been smoothed out.
- Inputs now recover properly after controller resync messages, fixing cases where controls stayed unresponsive.
Localizations
- Missing or incorrect characters in the crafting menu for Japanese and Traditional Chinese were corrected.
- Font handling and text readability across supported languages have been improved.
- The system keyboard accepts a wider range of characters for custom character and item names.
Quests and Gameplay
- Rare bugs where NPCs would disappear or stop responding have been fixed.
- Environmental triggers and quest-related visual effects behave more consistently.